
Ace Combat: Joint Assault is an aerial combat game developed by Project Aces for the PlayStation Portable, released in 2010. Building on the foundation of its predecessor, it blends shooter, simulator, and strategy elements across airborne missions. A notable addition is the "Enhanced Combat View" system, which adjusts the visual scale of nearby enemy aircraft to make them appear significantly closer during engagements — a mechanic that foreshadows the Dogfight Mode later introduced in Ace Combat: Assault Horizon. Beyond this visual innovation, the game incorporates various gameplay additions and alterations that distinguish it from earlier entries in the series, including expanded multiplayer options suited to the portable platform. The result is a handheld installment that refines and extends the franchise's signature fast-paced air combat while introducing systems that would influence the direction of subsequent games.