
BigFest is a music festival simulation game developed by On The Metal, released in 2015 for PlayStation Vita. Players take on the role of a concert promoter responsible for building and managing a music festival from the ground up. The core loop revolves around attracting crowds, discovering and booking emerging musical acts, and growing a small event into a globally recognized festival. As promoter, players make decisions that shape the festival's reputation and scale, working to establish themselves as the premier figure in live music promotion. The game blends management mechanics with a music-focused theme, challenging players to balance the demands of running a successful large-scale event while championing new talent. Its handheld platform makes it a portable take on the festival management genre.
