
Bionic Bay is a 2D physics-based platformer developed collaboratively by Finnish solo developer Juhana Myllys (known for Badland and Badland 2) and Taiwanese indie studio Psychoflow Studio, released in 2025 for PC and PlayStation 5. The game centers on a swap mechanic that lets players exchange positions with objects and enemies, enabling creative approaches to movement, combat, and defense within a fully physics-driven environment. Hazards including fire, ice, explosions, and electrocution demand precise execution of swaps and maneuvers across each level. The setting is an ancient biomechanical world rendered in high-density pixel art, populated by mysterious technology and peculiar inhabitants across visually and acoustically distinct biomes. Level design is built with speedrunning in mind, rewarding fluid, efficient movement. An online mode supports ghost races against other players, global leaderboards, regular events, and a character customization system for creating a personalized scientist avatar.
Central to Bionic Bay is an innovative swap mechanic and a realistic physics system. When combined, these offer a new way of interacting with the environment – from shifting gravity to interchanging positions with objects and adversaries, and to move, defend, or attack. But be careful not to burn, break, freeze, explode, or vaporize in the process.
Plunge into an ancient, biomechanical world teeming with imaginative devices, mysterious technology, and peculiar inhabitants. Get lost in the vast sci-fi landscapes in gritty high-density pixel art style and suspenseful sound design that makes each biome distinct. Attempt to uncover the secrets of the ancient world.
Fluid movement and reactive physics make for high adrenaline and action-packed moments in each uniquely designed level. Creatively navigate around the many curious hazards by precisely executing the right combination of swaps and maneuvers. And perhaps… have a go at completing each level as fast as you can.
Test your mastery in timed races against other players’ ghosts and leave them in the dust to claim the top spot on the leaderboards. Stay stylish while trying and recognizable on the boards using the in-game feature that lets you create your very own scientist. And through it all, remember not to rest on your laurels, as the Online Mode updates with new events regularly.
Mureena
Finnish solo developer Juhana Myllys is responsible for art and design. Previous projects as an artist and a designer includes indie hits Badland and Badland 2.
Psychoflow Studio
Taiwanese indie game studio is formed by industry newcomers. This two man company is formed by programmers who are handling the technical side of Bionic Bay.
