
Breath of Fire IV is a single-player Japanese role-playing game developed by Capcom and released in 2000, available on PlayStation, PlayStation Portable, PlayStation 3, and PC. Set in a world defined by a lineage of dragon people who once sacrificed themselves to vanquish an evil goddess, the game unfolds against the backdrop of a war between two powerful continents. When Princess Elena vanishes while traveling through the conflict-ridden region, her sister Nina, ruler of the Windia Kingdom, sets out to find her. During the search, Nina encounters Ryu, who joins the party and becomes central to the unfolding quest. Gameplay follows a traditional turn-based structure, blending exploration and combat across a world shaped by ancient sacrifice and ongoing political strife.
In a far-away world, two continents float, separated by a vast swamp-land. For eons, no contact existed between the two continents because ships couldn’t sail across the expanse. At last, when the historic first contact was made between the two powers, war erupted! After long and costly fighting between the Fou Empire in the west and an alliance of countries in the east, both sides exhausted all their strength and resources. With no other alternative, the two powers agreed to an armistice. One year later, Princess Elina vanished. She had been traveling in the east from town to town, exploring battlegrounds and visiting war veterans. Her trail vanished in a small town near the front line. Nobody knew her whereabouts! The Eastern Alliance wanted to avoid sending a large army to the front. Such a move would be a political blunder, breaking the armistice and stirring up hostilities. It became impossible to carry out a large-scale search for Elina. Time passed... with no sign of the princess. Elina’s sister, Princess Nina, finally makes up her mind. She leaves on a journey in search of her sister – by herself.
