
Cosmophony is a music-driven shooter developed by Bento Studio and released in 2014, available across PC, Mac, Linux, iOS, PlayStation 3, PlayStation 4, PlayStation Vita, and Wii U. Players guide the heart of a fallen goddess through a collapsing universe across a series of levels built around an original drum and bass soundtrack composed exclusively for the game by DJ Salaryman, known for work with DnB Arena and RAM Records. The game's visual design follows a synesthetic approach, tying psychedelic HD background visuals directly to the music, and runs at a constant 60 frames per second. The difficulty is notably high throughout — difficulty increases gradually, but the overall challenge is aimed at experienced players comfortable with demanding, precision-focused gameplay. The result is a tightly focused experience where music, visuals, and mechanics are designed as a unified whole rather than separate elements.