
Crabmeat is a short first-person point-and-click survival horror adventure developed by Nicholas McDonnell, released for PC in 2026. Set in a future Antarctic fisheries region, the game casts the player as a prisoner assigned to harvest the highly valuable southern King Crab. The premise blends the bleakness of incarceration with the harsh, isolated environment of the far south, framing commercial crabbing as both a sentence and a survival challenge. The game's point-and-click mechanics suit its intimate, focused scope, delivering a contained horror experience within an unusual industrial setting.