
Destruction Derby 2 is a 1996 racing game developed by Reflections Interactive, released for PC and PlayStation as a follow-up to the original Destruction Derby. Players compete across up to seven circuits spread across three distinct modes: Wrecking Racing, in which the goal is to destroy or spin out rival drivers rather than simply finish first; Stock Car, a conventional race to the finish line; and Destruction Derby, which takes place in dedicated crash arenas focused entirely on vehicular carnage. The game is characterized by its chaotic, destruction-heavy gameplay, reinforced by a loud, gritty metal soundtrack that underscores the aggressive tone. Announcer Paul Page provides commentary throughout. The combination of traditional circuit racing with demolition-focused modes gives the game a varied structure while maintaining the anarchic spirit established by its predecessor.
