
Dino Stalker is a light gun shooter developed by Capcom Production Studio 3 and released for PlayStation 2 in 2002. Set within the Dino Crisis universe, it functions as a spinoff in the same vein as Capcom's Resident Evil light gun titles, applying that format to a dinosaur-themed horror setting. The game is designed primarily around light gun input, though alternative control methods are supported. Like other Capcom light gun releases of the era, it attempts to expand beyond the rigid constraints of traditional gallery-style shooters by giving players greater influence over their own movement and positioning. The result is a hybrid experience that sits between conventional rail shooters and more freeform action games, offering a more dynamic sense of control than the genre typically provides.
Mike Wired, a World War II era fighter pilot is about to die in the sky in 1943, as bullets approach him before he can parachute to safety. With nowhere to go, Mike appears to be doomed until he is suddenly teleported into the sky in another dimension, and must defend himself against an army of flying Prehistoric predators.
