
This game is rated ESRB: Teen for Blood, Language, Use of Tobacco and Violence.
Distrust is an isometric survival strategy-adventure developed by Cheerdealers and released in 2017 for PC, Mac, PlayStation 4, Xbox One, and Nintendo Switch. The premise follows a group of explorers stranded near an Arctic research station after a helicopter crash, where they must navigate a procedurally generated facility to escape the polar night. A central tension governs the gameplay: sleeping restores health but draws a mysterious, life-draining force toward the characters, while staying awake avoids that threat but accelerates deterioration and hallucinations, eventually blurring the survivors' perception of reality. Players manage hunger, cold, and crafted resources while completing quests tied to a story that branches toward multiple endings. Fifteen playable characters, each with distinct skills, offer varied approaches to survival. The game supports both single-player and cooperative multiplayer, and procedural generation ensures a different station layout across playthroughs.
They were on a routine rescue mission when a helicopter crash left the two survivors stranded near an abandoned Arctic base. To find a way back, they must explore the base, moving from sector to sector, fighting the severe cold and searching for food and equipment. There's something else, too. Something that should not exist but does. The thing, that enters their sleep and suck the life out of their bodies... Staying awake seems like a safe option, but the lack of sleep is exhausting and leads to hallucinations. Eventually, the survivors will close their eyes and fall prey to the unknown, terrifying force - unless you can somehow strike a balance between exhaustion and falling into a sleep from which one might never awake.


