
Dungelot is a roguelike strategy game developed by Red Winter and released in 2012 for web browsers, Android, and iOS. Drawing on the logic of minesweeper, players work through successive dungeon floors by revealing tiles to uncover enemies, items, and other hidden elements. Each floor presents a grid of concealed cells that must be methodically uncovered, with combat and resource management determining how far a run progresses. The roguelike structure means that runs are self-contained, with procedurally arranged floors providing a different layout each time. Progress depends on careful decision-making about which tiles to reveal and in what order, as uncovering threats without adequate preparation can end a run prematurely. The combination of grid-based deduction and dungeon crawling gives the game a distinct identity that sits between puzzle strategy and traditional roguelike exploration.