
Dungeons is a 2011 real-time strategy and simulation title developed by Realmforge Studios for PC, casting the player as a powerful Dungeon Lord whose goal is to construct elaborate underground lairs. Rather than simply destroying intruding heroes, the Dungeon Lord lures them in with promises of treasure and combat, then traps them using various devices. The captured heroes must be kept content and well-tended within the dungeon, as happier prisoners yield greater quantities of soul energy when eventually processed through torture chambers. This loop of enticement, capture, and extraction forms the core gameplay cycle, blending dungeon-building mechanics with strategic resource management. The premise inverts the typical fantasy dungeon-crawling setup, placing the player in control of the antagonistic side of the equation and rewarding careful attention to both dungeon design and the well-being of captive adventurers.