
Evolution is a 1982 arcade action game developed by Sydney Development Corp., released for ColecoVision, Commodore 64, DOS, and Apple II. Spanning six distinct levels, the game traces the progression of life from a single-celled amoeba through successive stages of evolutionary development, culminating in the emergence of a human form. Each level represents a different point along that biological timeline and presents its own specific objectives, requiring the player to adapt to new challenges and mechanics as the evolutionary stage advances. The structure gives the game a sense of forward progression, with each completed stage unlocking a fundamentally different gameplay scenario rather than simply increasing difficulty within a fixed setting.