
The Doors of the Great Library rarely open-- to let anyone in, or out.
For you, there are no Doors that won't open-- until you find yourself trapped in a Library with an abrasive man whose help comes at a cost. Help him, and just maybe, you'll escape. This game was made in 36 hours for Velox Formido. The 2 themes we chose to incorporate were: Doomed by the Narrative Enemies with Benefits (Honorable mentions to Flower Symbolism and Trapped with Someone)