
Goetia is a 2D point-and-click adventure developed by Sushee and released in 2016, available on PC, Mac, Linux, PlayStation 4, Xbox One, and Nintendo Switch. Players take the role of Abigail Blackwood, a young woman who has risen from the grave with no knowledge of the four decades that passed since her death. She returns to the ruins of Blackwood Manor near Coventry to uncover what drove her family — a lineage consumed by mysticism and fanatical experimentation — to ruin. The game spans more than 90 rooms across five distinct environments, including woods, caves, and an abandoned village. As a ghost, Abigail can pass through walls and ceilings freely, but interacting with objects requires possessing them in poltergeist fashion, which removes that ability temporarily. Many puzzles can be approached in multiple ways by locating hidden rooms or unlocking additional ghostly powers. The soundtrack draws from progressive rock and ambient influences.
The ruins of any village are the silent testament to its final moments. The ruins of Oakmarsh are no different. Their telling silence, the dust blanketing what was once a quiet village near Coventry. If you walk among the ruins you can easily imagine what it was like. The small black dots of the Luftwaffe getting bigger by the minute. The whistling of the dive bombers approaching on that fateful day of February 1941. And if you touch the charred wood, you can even hear the warning calls and the waves of panic resonating through time. And then again, maybe you’ll hear nothing at all. Maybe you’ll only feel the weight of the silence, broken only by the wind in the branches of old trees. Maybe you’ll only feel the weight of this unanswered question: could that fateful attack explain what happened here? Is it enough to explain why the whole population fled the village? That’s when you look beyond the village limits, when you look up and see its shape: Blackwood Manor. Behind its gates, the silence of Oakmarsh takes on a different taste. Icy, metallic, faint, swollen with secrets that won’t stand still. Blackwood. The name of a manor and the family that lived within. A perverted and mad lineage, a clan whose final members devoted their life to mysticism and fanatical experiments. I am Abigail. Abigail Blackwood. Recently risen from the grave, I know nothing about the last 40 years of my family’s history... But obviously somebody is keen on seeing me lift the veil on what happened in Oakmarsh - to what led to the downfall of Blackwood Manor. And it seems like I have no choice in the matter…