

A faithful priest of the Orthogonal order–exiled unto death for a crime in defense of another–you live again in a small boat, adrift in a swamp. A stranger ferries you to solid ground and bestows upon you a cryptic warning, along with a mysterious staff and book. Go forth, pious priest, alleviate suffering, uncover deceptions, and smash the eldritch perversions encroaching upon reality itself.
Perhaps you will even earn your peace.
A marriage between modern development tools and techniques with a stark late 90s aesthetic brings the first person action-adventure GRAVEN to life! Featuring character designs by Chuck Jones (Duke Nukem 3d, Half-Life) and the voice talent of Stephan Weyte (Blood, Fire Emblem, Dusk) in a dark yet distinct medieval fantasy experience.

Solve puzzles and scour lore to uncover the motives of the foul heretical sects behind the plagues and seasons undermining the land.
Spread fires, charge machinery, reveal hidden paths, and freeze rivers to walk across.
Discover new weapons and upgrade them at blacksmiths and alchemists to customize your capability.
Expand your horizons by returning to old stomping grounds with new abilities and seeing how far down the chasms go and what powers they hide.
Slay over twenty distinct enemies and three bosses in an ever broadening world across multiple biomes.
Band together with up to 7 friends in hectic cooperative play.
Walk the parallel path, lest you stumble into the recesses of the world and reality becomes only a bitter plaything.
Graven is a first-person action-adventure RPG developed by Slipgate Ironworks and released in 2024 for PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Nintendo Switch. Players assume the role of an exiled priest of the Orthogonal order, resurrected under mysterious circumstances in a plague-ridden medieval fantasy world, armed with a staff and an enigmatic book. Gameplay combines combat, environmental puzzle-solving, and exploration across multiple biomes, with mechanics that allow players to ignite fires, freeze rivers, charge machinery, and reveal hidden paths. Weapons can be upgraded through blacksmiths and alchemists, and progression rewards revisiting earlier areas with newly acquired abilities. The game features character designs by Chuck Jones and voice work by Stephan Weyte, and draws heavily on late-1990s aesthetic sensibilities. A cooperative mode supports up to eight players. More than twenty enemy types and three bosses populate a world built around themes of corruption, deception, and spiritual redemption.