
Heave Ho is a riotous multiplayer party game for up to four players in couch co-op and versus play, or online with Steam Remote Play. Reach out, get a grip, and swing to victory — or meet your messy end!

Can your team of up to four players swing to victory? It’s all or nothing — the slightest slip sends your fellow Heavers to their technicolor deaths in the void or on the spikes. It’s a fast-track to ruined friendships.

It’s simple — grab pals and platforms with your hands, form a wobbly chain, and swing across increasingly devilish maps without letting go or missing your mark. I mean, how hard can it be?

Choose your base character and customize them with a range of dashing accessories, none of which do anything to help you avoid the plummet of doom.

If you can no longer handle your useless co-op teammates letting you down — literally — then take a swing at the 20 exclusive versus mode levels and teach them a lesson.

Distractions come in all shapes and sizes, but this might be the first time impenetrable clouds of camel gas have conspired against you.

This game is rated ESRB: Everyone 10+ for Mild Blood, Crude Humor, Mild Fantasy Violence and Fantasy Violence.
Heave Ho is a 2019 multiplayer party platformer developed by Le Cartel Studio, released for PC, Mac, and Nintendo Switch. Supporting up to four players in local co-op or versus modes — with online play available on PC via Steam Remote Play — it centers on a deceptively simple premise: swing across obstacle-laden levels without falling into the void or onto spikes. Players control small customizable characters, using each arm independently to grab platforms, latch onto teammates, and form dangling human chains across increasingly treacherous maps. A single mistimed grip sends the whole group plummeting to a colorful demise. Outside of co-op, a dedicated versus mode offers 20 exclusive levels where players compete against one another rather than alongside them. Character customization allows cosmetic personalization through a range of accessories, none of which affect gameplay. The experience is built around close-quarters physical comedy and the inherent chaos of coordinating movement with other players in real time.
Grab one another’s hands, climb across dangling bodies, and swing your pals to safety in a wobbly, dangly mass of limbs. Customize your character with all manner of stylish accessories and zany accouterment in a vain attempt to remember who you are and which of your hands is the only thing between you and the plummet of doom.