
Released in 2017 for PC, I Fell from Grace is a side-scrolling 2D pixel adventure developed as an indie title set in the rain-soaked autumn landscape of modern-day Maine. Players control Henry, a man in his mid-forties struggling with grief over the loss of an unborn child while his wife Grace receives a terminal diagnosis. Drowning in medical debt on a modest salary from a dead-end research job, Henry's situation shifts when an apparent miracle cure appears unexpectedly — though its origins prove deeply troubling. The game combines puzzle-solving with a branching narrative structure in which player decisions shape the story's outcome across approximately 20 different endings. A distinctive stylistic choice presents all dialogue with work colleagues and townspeople in rhyme, though a standard dialogue option is available in the settings. The overall tone blends mystery with psychological weight, emphasizing character-driven storytelling alongside its classic adventure mechanics.
