
Interkosmos is a VR puzzle-adventure developed by Ovid Works and released in 2017 for PC and SteamVR. Set aboard Zvezda, a fictional Soviet re-entry capsule modeled on 1970s space technology, the game tasks players with guiding the spacecraft to a safe landing while managing power, life support, navigation, and a dense array of physical switches and gauges. Every component in the capsule is interactive, and executing the correct procedures in the right sequence is essential to survival. The experience unfolds against a Cold War backdrop with a branching storyline involving NASA and Roscosmos, blending tension with comedic writing and professional voice acting. A single successful run lasts roughly 30 minutes, but multiple failure states and branching paths encourage replay. Built in Unreal Engine 4, the game emphasizes tactile interaction, binaural audio, and a strong narrative foundation alongside its systems-oriented gameplay.
Enter Zvezda, a fully interactive re-entry capsule heavily inspired by 1970's space technology where every switch, gauge, and mechanical bit could be relevant to your survival. Guide your capsule to a safe landing with assistance from NASA and Roscosmos, and pray nothing unexpected happens to your highly experimental Soviet spacecraft - now the centerpiece of a Cold War conflict rapidly escalating towards catastrophy. Ultimately it’s you who must adapt on the fly, execute the right sequences and procedures, manage your power and life support systems, stay on course, and land in one piece; or discover all the interesting ways to die during re-entry.
As an Amazon Associate I earn from qualifying purchases.