
This game is rated ESRB: Everyone for Animated Violence.
Jumping Flash! 2 is a first-person 3D platformer and shooter developed by Exact and released in 1996 for the PlayStation, with later availability on PlayStation 3 and PlayStation Portable. Players control Robbit, a robotic rabbit, across 12 fantasy worlds on a quest involving the captured Little Muu and the antagonist Captain Kabuki, with the once-villainous Baron Aloha now allied with the player. The core mechanic revolves around single, double, and triple jumps executed from a first-person, 360-degree perspective, with a new Jump Meter introduced to track how high Robbit can reach. Levels include bonus stages and underwater environments new to the series. A range of enemies appear throughout, including Captain Kabuki with his kung-fu grip. The game tracks player performance through a medal system that rewards different in-game achievements across its varied stages.
The game is set an undisclosed amount of time after the first installment in the series, Jumping Flash!. After Robbit thwarted Baron Aloha's plans to take over Crater Planet (events from the first game), Aloha flees for his life and returns to his home planet, Little Muu. While planning his revenge, however, Aloha's turn to face the fear of having his planet attacked comes. A hostile alien invader known as Captain Kabuki (voiced by Lorelei King) descends upon Little Muu and starts taking it apart, piece by piece, contrasting on what Aloha himself had once tried to do to Crater Planet in the first game. Aloha flees the onslaught in his space pod, and lands on an asteroid far away from Little Muu, where he calls for help from his sworn enemy, Universal City Hall. Once again, Robbit is dispatched to help, and manages to free the parts of Little Muu which Kabuki has taken, and ultimately faces Kabuki one-on-one in mortal combat. Robbit defeats Kabuki, resulting in the latter escaping.
