
Lemmings 3D is a 1995 puzzle game developed by Clockwork Games and published by Psygnosis, released for DOS, PlayStation, and Sega Saturn. A direct evolution of the classic Lemmings formula, it marked the franchise's first move into three-dimensional environments. As in the original series, the core task is guiding a group of lemmings from their entry point to an exit, assigning specific skills to individual characters to navigate obstacles and hazards along the way. The shift to 3D introduces spatial complexity absent from its predecessors, requiring players to think across multiple axes rather than a flat plane. All three platform versions are essentially the same experience, differing only in minor performance characteristics. The game sits at the intersection of puzzle-solving and light adventure, retaining the methodical, assignment-based mechanics the series is known for while expanding its visual and structural scope.