
Out There is a space survival game developed by Mi-Clos Studio, released in 2014 for Android and iOS. Blending roguelike mechanics, resource management, and interactive fiction, it follows an astronaut who awakens from cryosleep to find himself stranded deep in an unfamiliar region of the galaxy. With no clear path home, the player must keep the ship operational by scavenging materials from the void and locating habitable planets to replenish oxygen supplies. Each journey is shaped by procedurally driven encounters and branching narrative events — some involving alien civilizations indifferent to human survival, others tied to ancient forces with implications for humanity's fate. The tone is deliberately tense and mysterious, emphasizing the hostility of deep space rather than romanticizing it. Survival depends on careful resource allocation and gradual discovery of what larger forces are at work across the galaxy.