
Prey the Stars, developed by Koei Canada and released in 2008 for the Nintendo DS, is a competitive action game in which players control dog-like creatures whose goal is to consume as many objects as possible within each level. The core mechanic revolves around the act of eating itself: successfully devouring an item requires the player to rapidly press the B button to simulate chewing, adding a layer of physical engagement to what might otherwise be a straightforward collection game. Originally released in Japan under the title Gabu Gabu Planet, the game frames its competition around outpacing rivals in consuming the greatest number of items per stage. The chewing mechanic serves as both the primary interaction and a source of challenge, making timing and button speed central to success.