
This game is rated ESRB: Teen for Blood, Partial Nudity, Suggestive Themes, Use of Tobacco, Violence and Mild Language.
Skullgirls is a 2D fighting game developed by Lab Zero Games and released in 2012 for PlayStation 3, Xbox 360, PC, Mac, and Linux. Set in a stylized Dark Deco world, the game casts players as fighters competing in fast-paced, combo-driven matches rendered in hand-drawn high-definition animation. Its mechanics are designed to serve both veteran fighting game players and newcomers, with systems that reward technical skill while remaining approachable for those less familiar with the genre. The game draws on the traditions of classic arcade fighters and updates them with modern design sensibilities. An overarching backstory ties the roster of fighters together within the game's distinctive setting. Skullgirls occupies an intersection of indie and arcade fighting game traditions, distinguished primarily by its visual style and its attempt to balance competitive depth with accessibility.
Skullgirls takes place in the fictional Canopy Kingdom, a country reminiscent of 1940s postwar America. In a corrupt and war-torn world, several individuals and organizations seek to obtain an artifact known as the Skull Heart. Once every seven years, the Skull Heart grants one woman's wish. However, if a woman with an impure soul attempts to use the Heart, her wish will be corrupted and she will be transformed into a monster known as the Skullgirl. Hundreds have sought after the Skull Heart, yet none of its wielders have been deemed worthy and spared of its curse. Seven years following the Grand War, a battle fought between three nations, the newest Skullgirl, Marie, has emerged and begun to terrorize the Canopy Kingdom. The game follows several fighters and their journeys to confront Marie and claim the Skull Heart. Each character has their own motive for seeking the Heart, whether to destroy the artifact or use its power for their own interests.
