
Soulstone Survivors is a fast-paced action roguelite where you obliterate hordes of enemies, battle colossal bosses, and forge your path to godlike power. As a Void Hunter, harness devastating skills, craft unique weapons, and unlock game-breaking synergies in your quest for power.
350+ Skills, Endless Builds – Customize your playstyle with hundreds of active and passive abilities.
Face the Titans – Overcome massive bosses that test your strategy and reflexes.
Deep Progression – Unlock characters, upgrade a vast skill tree, and shape your perfect build.
Craft & Conquer – Forge over 100 unique weapons to push your power even further.
Ever-Changing Challenges – Take on curses, explore diverse maps, and master multiple game modes.
Become a Void Hunter – Learn about the order of the Void Hunters and face the Void King himself.
Join over a million players in the ultimate roguelite experience and carve your legend in the void!
We are a tiny team that chose to stay independent and continue developing the game we love, and would like to thank each and every one of you that has helped us along the way! Soulstone Survivors would not be the same without your feedback!
This game is rated ESRB: Everyone 10+ for Fantasy Violence.
Soulstone Survivors is an action roguelite developed by Game Smithing, released in 2025 for PC, Mac, Linux, PlayStation 5, and Xbox Series X|S. Players take on the role of a Void Hunter, battling through waves of enemies and confronting large bosses known as Lords of the Void, collecting Soulstones to accumulate power. Combat is fast-paced and build-focused, drawing from a pool of over 350 active and passive skills that can be combined into synergistic configurations. Weapons — more than 100 in total — are crafted rather than found, adding a layer of customization to each run. A persistent skill tree allows for gradual character progression across sessions, and multiple playable characters can be unlocked over time. Varied maps, curse modifiers, and several distinct game modes contribute to replayability. The game was developed by a small independent team with significant input from its player community.