
A 1997 PlayStation platformer developed by Boss Game Studios, Spider: The Video Game puts the player in control of a cybernetically enhanced arachnid outfitted with a neural transmitter port, mechanical legs, and attachable weapon systems. The action takes place across a research laboratory, navigated through a sector map that serves as a blueprint of the facility. Each level requires collecting a set number of microchips and locating an exit before progressing further. The spider enters every stage with a Slasher leg and webbing as default equipment, and can augment its arsenal by picking up power-ups that grant access to homing missiles, flamethrowers, boomerangs, and electro-beams. These weapons are necessary for fending off a variety of laboratory hazards, including hostile spiders, cyber-rats, and toxic frogs. The game plays out as a 3D side-scrolling platformer across the facility's interconnected areas.
Dr. Michael Kelly is inventing a device that can transfer minds into cybernetic insects. One night a nameless brain villain who is head of a company known as Micro Tech infiltrates his lab to steal the technology, During the invasion he gets shot and electrocuted and has his mind transferred inside the cybernetic spider also permanently attaching the head set device to his body. After getting unconscious the raiders take his body with them to detach the device by any means possible and you as the spider must journey through places such as Labs, Factories, The City, Museum, Sewer, to stop Micro Tech and get your body back.