
Still Not Dead is a 2017 indie action roguelike shooter for PC that blends fast-paced gunplay with run-based progression across six stages. Players fight through hordes of monsters, collecting weapons and items while managing a system of blessings and curses that shape each semi-random run. Between stages, choices about these modifiers allow for distinct playstyle adjustments on the fly. Environments are fully destructible, with dynamic fire and weather adding further variability to encounters. The game features over 30 weapons and items alongside more than 40 blessings and curses. Completable runs unlock Skill Skulls, which let players increase and customize the difficulty in subsequent attempts. The presentation relies on hand-drawn pixel art and an energetic soundtrack. The design is built around an accessible entry point that gradually opens into more tactical and strategic depth the further into a run a player progresses.