
SuperPower is a geopolitical world simulator developed by Golem Labs and released for PC in 2002. Set against a detailed model of Earth as it existed in 1997, the game places the player in control of a nation and tasks them with managing its affairs across political, economic, and military dimensions. The simulation encompasses the full range of outcomes that real-world governance might produce — from ascendant global power to outright collapse, with the more mundane possibility of prolonged, unremarkable stability somewhere in between. Rather than focusing on a single aspect of statecraft, SuperPower attempts a broad, systemic portrayal of how nations interact and compete on the world stage, drawing on real countries, borders, and geopolitical conditions of the late twentieth century as its foundation. The game appeals primarily to players interested in grand strategy and large-scale simulation.