
Tenchu: Shadow Assassins is a stealth-action adventure developed by ACQUIRE Corp. and released in 2008 for the Wii and PlayStation Portable. Set in feudal Japan, the game follows Rikimaru and Ayame, two elite ninjas tasked with maintaining order through lethal means. Players alternate between the two characters, each with a distinct combat style — Rikimaru favoring stealth and Ayame a more acrobatic, aggressive approach. The campaign spans more than ten missions alongside over fifty side quests. On the Wii, motion controls via the Wii Remote handle core actions including movement, combat, and kills, lending a physical dimension to ninja techniques. The title continues an established storyline from earlier entries in the long-running Tenchu series, maintaining the franchise's emphasis on precise, covert gameplay within a historically inspired setting.
In the land of Lord Gohda, peace has not been fully restored and rumors of betrayal have been swirling around the lord and his subjects. As a result, Lord Gohda calls upon the Azuma Ninja, Rikimaru and Ayame, to investigate. Rikimaru soon discovers that someone is planning to start a war. Meanwhile, Counselor Sekiya, Lord Gohda's right-hand man, arranges for a fortune-teller to predict the future of Lord Gohda's kingdom. Unfortunately, the fortune-teller turns out to be an imposter and kidnaps Princess Kiku, Lord Gohda's daughter.
