
This game is rated ESRB: Teen for Mild Violence, Partial Nudity and Suggestive Themes.
The Experiment is a 2008 adventure game for PC in which the player operates from a ship's control room, managing an elaborate array of surveillance monitors and technical equipment. The vessel has run aground on a coastline characterized by cliffs and scenic shoreline, and the circumstances surrounding the player's presence aboard it are entirely unclear. From this fixed vantage point, the player scans camera feeds across the ship's interior and exterior, gradually piecing together the nature of the location. The environment appears largely abandoned, populated only by unusual and difficult-to-identify animals — until a woman is discovered on the monitors. The game's central conceit revolves around observing and interacting with the world indirectly through technology rather than through direct physical exploration, giving the adventure genre a distinctive, voyeuristic structure grounded in surveillance and discovery.
Help Yourself by Helping Her Professor Lea Nichols is a research scientist in her thirties and could be described as beautiful if the strain of her situation wasn't so etched into her features. As hard as you try you are unable to communicate with her, but it is clear she is being held captive by someone or something and wants help. The problem is, apparently you too are being held prisoner by an unseen captor. Soon you come to realize that the only way to escape is to help one another. But how and why is it that control over both your fates seems has been placed into your hands? Use the Tools You Have If you can discover a way to use the few tools tools you’ve been given (the surveillance system, an Intranet and other technologies) to Watch, Communicate, Search and eventually Take Control, you may both have a chance at escape. But remember that things are not always as they appear, even in the most controlled of experiments.
