
This game is rated ESRB: Teen for Use of Alcohol, Violence and Blood.
The game begins with an opening vignette that is determined by the alignment of the party. All of these require the player to start in the town of Hommlet. In this classic party‑based D&D RPG, unmask their true purpose and confront the reborn evil before chaos engulfs the land. Years ago a demoness’s elemental cult ruled from a temple near Nulb until the Circle of Eight razed it. A Role-playing (RPG) and Strategy game from Troika Games, released in 2003.
Thirteen years before the start of the game, Hommlet was a peaceful town. Due to low taxes and safe roads, the area became prosperous, and the village flourished. This prosperity drew the attention of evil forces, who began slowly trickling into the area. It is not known where these forces came from, but the Dyvers of Nyr Dyv and the inhabitants of the forestlands of the Wild Coast were the chief suspects. As the presence of bandits, kobolds, and goblins increased, a local militia led by Waldgraf of Ostverk was raised to defend Hommlet. This only served to check the evil forces, however.
The Temple of Elemental Evil, first released in 2003, has inspired a passionate community for over two decades. This updated edition is a true labor of love, shaped by years of fan dedication and the incredible efforts of the Circle of Eight and Temple+ modding communities. It brings the classic D&D adventure to life for modern players with over a thousand fixes and improvements - from enhanced stability and AI to smoother performance, refined UI, and countless quality-of-life updates. We’re deeply thankful to everyone who’s helped preserve and evolve this classic.
An evil demoness founded a cult dedicated to exploring evil in its most elemental forms. This cult was based in a temple just outside the village of Hommlet in a vile shire known as Nulb. Soon, this cult ruled the region with tyranny; times of chaos and violence ensued. Hard-fought battles were waged and the war was eventually won by the good armies of nearby lands. The temple was razed, the villains were imprisoned, and order was restored. The temple itself faded into distant memory...until now.
Recently, bandits have begun patrolling the roads outside Hommlet and wicked forces are rumored to be afoot, converging on the ruined temple at Nulb. Their purposes for such meetings are as yet unknown. The identity of these people are equally a mystery. Some claim they are bent on slaying monsters and maintaining order within the region, but no one can be sure.
So begins your adventure within the Realm of Greyhawk. It is an adventure that will lead to the source of a deep and abiding mystery, to the very core of evil itself.
Multiple story paths and multiple endings
Five controllable characters and three followers in each party
Richly varied environments populated with reactive NPCs
Characters that can be customized with skills, feats and spells
Party-based adventuring and tactical turn-based combat
Gameplay that supports all alignments
Formidable obstacles including a wide array of monsters
First PC game based on the classic Greyhawk module

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