
This game is rated ESRB: Everyone 10+ for Mild Suggestive Themes, Comic Mischief and Mild Fantasy Violence.
Touch My Katamari is a 2011 puzzle-adventure game developed by Namco Bandai Games for the PlayStation Vita, and part of the long-running Katamari Damacy franchise. The core mechanic involves rolling an ever-growing ball across environments, accumulating objects as it expands. Controls take advantage of the Vita's hardware, allowing players to direct the katamari either by touching the device's touchscreen or by manipulating both analog sticks simultaneously to steer it in any direction. The game represents the franchise's first appearance on Sony's handheld platform, adapting the series' familiar object-collecting gameplay to a portable format while incorporating the Vita's distinctive input options.
Long ago, the King of All Cosmos brought light to the sky and replaced the stars of the universe, giving the people of Earth a beautiful portrait and a source of great inspiration. This, as you might imagine, made the King of All Cosmos tremendously popular. And he savored that popularity until a normal family -- in a discussion about the King's awesomeness -- mentioned that the King and the local school principal were equally cool. This horrified the King of All Cosmos. The King then confesses to his son The Prince, that he had been a bit lazy and that there was no wonder that Katamari Damacy fans were disappointed, he instructs The Prince to roll katamaris that the King can eat to make the "cosmic belly" fit once more