
Chasing Aurora is a 2D aerial action game developed by Broken Rules, released in 2012 exclusively for Wii U. Set in an Alpine environment, it centers on physics-based flight across an open world divided into three distinct climate zones. The core objective involves locating and collecting fragments of a shattered sun and returning them to a sun altar. These shards are scattered across the world in varied circumstances — some held by hostile creatures, others placed in dangerous or concealed locations — requiring a mix of aerial combat and precise midair maneuvering to retrieve them. The game emphasizes freeform movement through its environment, with flight mechanics that reflect the physics of open air. Broadly themed around the fantasy of flight, it blends exploration and action within its mountain setting.
