
Demon Gaze is a first-person dungeon-crawling RPG developed by Experience Inc. and released in 2013 for the PlayStation Vita. Players lead a party of five characters drawn from five distinct races, with seven classes available for customization. The protagonist occupies a unique class of their own, while the remaining party members can be configured to suit different playstyles. Combat is turn-based and accommodates both random encounters and visible enemies encountered while navigating dungeons. Each dungeon also features designated points where items can be used to deliberately summon monsters, adding a layer of tactical choice to exploration. The game follows the dungeon-crawler conventions the developer is known for, emphasizing methodical exploration, party building, and resource management across its underground environments.
Oz awakens to find himself in Misred—a cursed land at the world's western frontier— with a dark shroud covering certain memories of his past. The land before him contains many labyrinths that hold both treasure and danger in equal volumes. Without knowing where else to go or what else to do, Oz decides to take up arms in order to hunt down artifacts and eke out a living in this world that feels so new to him. One day, he will have to face his past, but until then, he has no choice but to trust those around him, and in his newfound abilities as a “Demon Gazer”...