
TimeSplitters 2 is a first-person shooter developed by Free Radical Design and released in 2002 for PlayStation 2, Xbox, and Nintendo GameCube. Players work through a series of distinct scenarios, completing objectives and eliminating enemies using an assortment of weapons and combat tactics. Two meters displayed on screen track armor and health separately, both of which deplete when the player takes fire. Sustaining these resources requires locating and collecting body armor and medical kits scattered throughout each level. The game's structure is built around predefined mission environments, each presenting its own setting and set of goals, demanding that players adapt their approach to the specific conditions and enemy configurations they encounter.
The game starts in the year 2401 when Sergeant Cortez and Corporal Hart are sent to a TimeSplitter infested space station where a time portal is being built. Their objective is to retrieve the Time Crystals. However, before they can reach them, the TimeSplitters take them into different time periods of the past. They must be followed and the time crystals retrieved.
