
This game is rated ESRB: Teen for Mild Language, Partial Nudity, Mild Fantasy Violence and Alcohol Reference.
Yggdra Union: We'll Never Fight Alone is a tactical role-playing game developed by Sting for the Game Boy Advance, released in 2006. The second entry in the Dept. Heaven series, it follows Princess Yggdra, whose family has been slain and whose kingdom has fallen to the conquering empire of Bronquia. With her realm lost, Yggdra sets out to assemble a force of skilled warriors and mount a campaign to reclaim what was taken from her, ultimately setting her on a collision course with Bronquia's ruler, the Emperor of Carnage, Gulcasa. Combining turn-based strategy with RPG elements, the game centers on building and commanding a coalition of fighters across a series of tactical engagements, with the overarching narrative driven by themes of loss, loyalty, and resistance against an overwhelming enemy power.
Ruled by a royal family believed to be descended from the gods, Fantasinia is a prosperous and tranquil land — until the peace is shattered by the invading forces of the Empire of Bronquia. Led by the young Emperor Gulcasa, who seized power in a brutal coup d’etat, Bronquia’s Imperial Army cuts a bloody swath through the people of Fantasinia and the Royal Armies of King Ordene. Princess Yggdra Yuril Artwaltz, the sole survivor of the royal family, escapes with the kingdom’s only hope: the holy sword Gran Centurio. Fleeing to the southern tip of the continent, she encounters an unusual thief named Milanor, a young man destined to help liberate the people of her kingdom...
