
Battalion Wars 2 is a 2007 Wii action-strategy game developed by Kuju Entertainment that combines third-person shooter combat with real-time unit command. The game follows a decades-long conflict involving six distinct factions — the Solar Empire, Western Frontier, Anglo Isles, Iron Legion, Tundran Territories, and Xylvania — through a campaign structured around both current-day missions and historical flashbacks. Players take direct control of infantry or land, sea, and air vehicles while simultaneously issuing orders to allied units. The Wii Remote handles aiming and firing, the Nunchuk thumbstick governs movement, and motion gestures perform evasive actions. The single-player campaign rotates the player through different factions across the conflict's timeline. Online multiplayer offers three modes: a point-based two-player Skirmish, a two-player Assault mode built around attacking or defending fortifications, and a cooperative mode featuring missions exclusive to online play. Local offline multiplayer is absent.
The nations of the world are at peace until the Commanding Officers of the Anglo Isles, acting on faulty intelligence, launch a surprise invasion of the Solar Empire. The Anglo officers, Colonel Windsor and Commander Pierce, believed that the Solars were in possession of an ancient super-weapon. While Empress Lei-Qo and Admiral A-Qira scramble to mount a defence, General Herman takes note of certain parallels between the Anglo invasion of the Solar Empire, and the Tundran invasion of the Western Frontier thirty years ago. Meanwhile, Marshal Nova is haunted by the spirit of his father, Tsar Gorgi, who tries to persuade him against his "idle talk of peace".

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