
Pain is a physics-based sports game developed by Idol Minds and released on PlayStation 3 in 2007. Players load characters into an oversized slingshot and launch them through a destructible downtown environment, earning points by chaining together collisions and generating as much chaotic damage as possible. The gameplay revolves around ragdoll physics, with the urban setting populated by objects and hazards designed to produce increasingly spectacular crashes. An online component connects players to global leaderboards, allowing score comparisons with others worldwide. The game supported ongoing updates to its content and gameplay through an online community, giving it an evolving structure beyond its initial release. The core loop is built around maximizing impact combos rather than any traditional sports objective, placing it in the physics playground subgenre.
