
Released by Blizzard Entertainment in 2004 for Windows and Mac, World of Warcraft is a massively multiplayer online role-playing game set within the established Warcraft universe. Players create and control heroes who explore a large, continuous world, taking on quests and engaging in adventures across its varied regions. The game's defining characteristic is its capacity to host thousands of simultaneous players within a shared environment, enabling a wide range of social and competitive interactions. Characters can band together to tackle cooperative content, building alliances and friendships along the way, or engage opposing players in large-scale PvP combat. This blend of collaborative and competitive play, set against the backdrop of a richly developed fantasy setting, established World of Warcraft as a landmark title in the MMORPG genre and a cornerstone of online multiplayer gaming.
Intent on settling the arid region of Durotar, Thrall's new Horde expanded its ranks, inviting the undead Forsaken to join orcs, tauren, and trolls. Meanwhile, dwarves, gnomes and the ancient night elves pledged their loyalties to a reinvigorated Alliance, guided by the human kingdom of Stormwind. After Stormwind's king, Varian Wrynn, mysteriously disappeared, Highlord Bolvar Fordragon served as Regent but his service was marred by the manipulations and mind control of the black dragon Onyxia, who ruled in disguise as a human noblewoman. As heroes investigated Onyxia's manipulations, ancient foes surfaced in lands throughout the world to menace Horde and Alliance alike.