
This game is rated ESRB: Teen for Blood and Gore, Crude Humor, Use of Alcohol, Violence and Mild Suggestive Themes.
Warlords of Draenor is the fifth expansion to Blizzard Entertainment's massively multiplayer online role-playing game World of Warcraft, released in 2014 for Windows and Mac. It transports players to the world of Draenor at a critical juncture, where they engage in combat alongside and against prominent figures from Warcraft's history. The expansion raises the level cap to 100 and includes a one-time boost to level 90, allowing immediate access to the new content. A central feature is the Garrison system, a player-owned base that can be constructed and upgraded over time. Additional changes include substantially revised character models, class-specific ability perks, and account-wide heirloom items that can be shared across characters. The expansion blends the series' established RPG progression with light strategic elements through the Garrison's base-building mechanics.
The expansion is set after the events of World of Warcraft: Mists of Pandaria and takes place on the world of Draenor, the original homeworld of the orcs, prior to its destruction and the creation of Outland as featured in Warcraft II: Beyond the Dark Portal, Warcraft III: The Frozen Throne, and World of Warcraft: The Burning Crusade. Legendary characters of Warcraft's past, such as Grom Hellscream, Ner'zhul and Blackhand, will appear. At the end of Mists of Pandaria, Garrosh Hellscream is overthrown as Warchief of the Horde by a combined Alliance-Horde force and taken into custody by the Pandaren so that he can stand trial for the atrocities he committed in Pandaria. However, before he can be judged, Garrosh escapes captivity and, with the aid of a mysterious ally, travels back in time to the orcish homeworld of Draenor prior to the rise of the Horde. He creates an alternate timeline by preventing the orcish clans from drinking the blood of the demon lord Mannoroth, which led to their corruption by the Burning Legion and played a major role in the events of the first three games. The clans unite into an "Iron Horde", using technology Garrosh brought from his time, and begin a war of conquest on Draenor, building a Dark Portal that would allow them to travel through time and lay siege to Azeroth of the present era.
