
A puzzle-adventure game developed by Nintendo EAD Software Development Group No.3 and released in 2013 exclusively for the Nintendo 3DS, A Link Between Worlds serves as an indirect sequel to A Link to the Past. It returns to the same version of Hyrule featured in that game while introducing new characters and gameplay mechanics. Departing from the series' typical linear structure, much of the world is open from the start and dungeons can be tackled in any order. Puzzles appear throughout both dungeons and the open world, with a number of them built around the system's stereoscopic 3D display. The 3DS touch screen adapts contextually to show either the world map, dungeon layout, or overworld depending on the player's current location, integrating the hardware's dual-screen setup into navigation and exploration.
After capturing Princess Zelda and escaping through a rift into the parallel world of Lorule, the evil sorcerer Yuga plan to use the power of the Seven Mages to resurrect the demon king Ganon. The young adventurer Link is called out to restore peace to the kingdom of Hyrule and is granted the ability to merge into walls after obtaining a magic bracelet from the eccentric merchant Ravio, which allows him to reach previously inaccessible areas and travel between the worlds of Hyrule and Lorule.

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