
This game is rated ESRB: Teen for Mild Violence.
Wild Arms 3 is a turn-based role-playing game developed by Media.Vision, released in 2002 for PlayStation 2 and later made available on PlayStation 4. Set in a "Wild West" frontier world, it marks a significant technical leap for the series, adopting a fully three-dimensional engine that extends across all areas of play rather than limiting 3D rendering to combat sequences as earlier entries did. The game's visual presentation employs a distinctive stroke-shaded style that gives characters and environments an animated, cel-like appearance. Alongside these graphical and technical advances, Wild Arms 3 introduces several new gameplay elements that differentiate it from its predecessors. The combination of the western setting, the series' established turn-based structure, and the comprehensive shift to a 3D world represents a notable evolution in the long-running Wild Arms franchise.
The game takes place on a version of the planet Filgaia from the Wild Arms series, a place that is desolate to the point of even its seas consisting of sand, supposedly the result of an ancient war. Four Drifters find themselves chosen to wield the power of the planet's spiritual protectors, the Guardians, to stop a prophesied but unknown menace to their world. As they adventure together, they are opposed by other Drifter teams, a trio of fanatical scientists called the Prophets, and the Demons of Filgaian legend. The four adventurers eventually make startling discoveries about their world's true history, and their personal connections to it.
